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- When a climber gets caught in a blizzard, she encounters a stranded stranger and must get them both down the mountain before nightfall.
- Two Japanese scientists, Ushioda and Ochi, develop a bond with their sled dogs while on an expedition in Antarctica. Ushioda and Ochi eventually leave Antarctica, only to return to search for the dogs inadvertently marooned there.
- A group of people come together in the Swiss Alps to climb a previously unconquered mountain, revealing their inner selves in the process.
- A group of alpinists make a perilous journey up a mountain.
- A chivalrous British officer takes the blame for his cousin's embezzlement and journeys to the American West to start a new life on a cattle ranch.
- NORTH Following a nervous breakdown, ski athlete Jomar has isolated himself in a lonely existence as the guard of a ski park. When he learns that he might be the father of a child way up north, he sets on a strange and poetic journey through Norway on a snowmobile, with 5 liters of alcohol as sole provisions. On this trip through amazing arctic landscapes, Jomar seems to do everything in his power to avoid reaching his destination. He meets other tender and confused souls, who will all contribute to push Jomar further along his reluctant journey towards the brighter side of life.
- Jack Bradon is tasked to reach the South Pole with a dirigible.
- Along his strenuous journey to the North Pole, a chance encounter forces a fearless explorer to make an impossible decision.
- Your plane has crashed in a remote region of the Sierra Nevada mountain range. Rescue? Forget it. You're on your own. Your only chance of surviving is to reach a distant ranger station that's indicated on a topographic map you pull from the wreckage. But you could have crashed anywhere in this regions, which is twice the size of the state of Delaware. To survive, you must determine your location using real navigational techniques, gather supplies from the wreckage, and prepare for the dangers ahead. Your journey is made difficult by harsh weather, rough terrain, and wild animals. Using information from screens reporting on your physical condition and survival gear and typing in command phrases (such as WALK FOR 10 MINUTES) for navigation, travel, food preparation, first aid, and using weapons, you journey through the wilderness, represented by a three-dimensional panorama of your surroundings. Combining the fun of an adventure game with the realism of a simulation, Wilderness tests the cunning of even the most woods-wise of outdoorsmen and teaches valuable skills needed in real wilderness outings.
- Dr. Focus of M.A.D. invents a machine called Sneezooka which creates the wind of 3 billion sneezes. Inspector Gadget finds the secret laboratory and destroys the machine. Safety Tip: cover mouth when sneezing and don't drink out of someone's else's glass.